Smart ordering frameworks
Disney menus can be long, lines can be stressful, and hunger makes decisions worse. These frameworks are simple “default rules” you can use anywhere—quick-service or table-service— to order faster and feel better afterward.
Framework 1: The 1–1–1 plate
A simple structure that works almost anywhere.
Reduce decision fatigue by building a “good enough” meal on autopilot.
- 1 main you’ll actually eat
- 1 produce/side (fruit, salad, veg, slaw)
- 1 hydration decision (water / unsweet tea / etc.)
- Quick-service windows
- Mobile ordering when you’re rushed
- Group meals where everyone is hungry at once
Framework 2: The “Two-Choice” rule
Stop scrolling. Create a tiny menu and choose from it.
- Pick two acceptable options.
- Choose one based on one factor: wait, price, or how you’ll feel later.
- Commit—no re-checking the menu.
Most “bad food decisions” at Disney aren’t about the food—they’re about decision fatigue + time pressure. Two choices keeps you in control.
Framework 3: The “Avoid the regret combo” filter
A quick filter to remove the options that usually backfire.
- Very heavy + very sweet at the same time
- Huge portion when you’ll be walking in heat
- Greasy + no hydration plan
- Split portions (share / half now, half later)
- Choose one “treat” item, not two
- Add a simple side that makes the meal feel complete
Framework 4: The “Mobile Order timing” rule
Where most people lose time (and then panic-order).
Place mobile orders before you’re starving. Hungry ordering creates “add-on” decisions you didn’t need.
- Pick a “safe default” item you’ll accept almost anywhere
- Choose the location with the best pickup window
- Don’t keep refreshing—make the decision and move
Next steps
If you want, go next to planning and flow (when to eat, where it fits), or see real examples of how these frameworks play out on busy park days.